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Academic |
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eMerge System
Agent-based Organizational Merger Monitoring System, featuring real-time remote data gathering. (Collaborators: Tammy Toscos, Debin Liu) |
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Academic |
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Archetype Project
Project to design, prototype and usability test pervasive goggle technology for next generation Internet technology. Our solution was a full video prototype. |
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Fun |
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FlashBot
2005
Very simple experiment to integrate a standalone and web-based flash character
with the A.L.I.C.E AIML standard. Responses are programmed by A.L.I.C.E's
founder. |
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Fun |
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Christmas
2004
3-Tiered Application / Family Poetry competition - Flash standalone client,
ColdFusion Middle-Tier, SQL Server Back end. Feel free to submit a poem! |
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Development |
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Fly Physics
interactive flash desktop character developed with Screentime mProjector
that interacts transparently with windows API
sample (.exe 738k) |
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Development |
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QBay
Pervasive Learning System
interactive learning system for pervasive gradeschool learning. MVC-architected
system to allow for learning anywhere, for any socioeconomic student
population
qBay white paper (MSWord 639k) |
interactive/ system architecture |
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Houghton-Mifflin / Classwell Group |
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Classwell Demo
Interactive demo of the Classwell Group concept. Still live at www.classwell.com |
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Houghton-Mifflin / MacDougall Littel Publishing |



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Solving
Addition and Subtraction Equations
Interactive memory/math game with simple computer artificial intelligence
- computer has %85 probability of getting answers right |
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Cross-Multiplication
Interactive math game with randomized character expressions and shirt
colors |
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Angles
Interactive geometry/golf game to teach angles |
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Pedagogical logic methodologies and problem sets for all of these
games were outlined by MacDougall Littel educational editors, but
all interactivity, graphics, interactions concepted and developed
by yours truly. These games and around 20 others were built on an
extremely tight timeline (about 2 per week over a 5-month period in
addition to my university teaching schedule). Lots of Starbucks coffee
and late nights.. |
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One to One Interactive
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Guiness/Bass Ale International |
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Guinness
Toucan Interstitial
This Guinness Toucan interstitial advertisement was used to announce
the new Guinness 1759 society, where loyal Guinness fans could join
and become a member of the Guinness community. The toucan was one
of Guinness's first mascots, and was used to give an air of historicity
to the campaign. All animation and concepting effected by me. |
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Guiness/Bass Ale International |
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Guinness/Bass
Ale Destination Red Triangle Games
The Bass Ale Destination
Red Triangle was a very sophisticated marriage of a COM+ back end
and a Flash front end. In the live version (which ran from May 15th
to July 1st of 2001), participants registered to play the games through
a Flash/COM+ interface, and their progress was tracked throughout
the games. High scores were kept and displayed in the Flash interfaces,
and success in each game was necessary to progress to the subsequent
game. When a registered participant completed all 5 games, a very
sophisticated random prize generator awarded them one of 5 prizes
(click here to see screen shots of the prize pages), a picture of which appeared
in the Flash interface, along with fields in which they could enter
their desired shipping information. The COM+ objects and Flash interface
also provided a good deal of valuable marketing information such as
average play time, attrition rate and more.
This was a huge project, completed under intense deadlines (final
approval for the project was given 2 months late - just 1 1/2 months
before its scheduled launch), but was very much a success for Bass
Ale. |
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VContractor.com |
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VContractor
VContractor is a self-funded venture built in response to a need in
the building contractor community for an inexpensive and cost-efficient
CMS/ CRM system. The entire concept (architecting, design, development,
marketing, promotion) effected by me. Sceduled for full launch 2.15.2004
Built on a ColdFusion/IIS/SQL Server platform over a period of about
2 months (part-time) |
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Christmas Card 2003 |
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Christmas
2003
Animated Flash Christmas card, put together under tight deadlines
(one evening), and sent to many unlucky recipients - including family,
friends, students, colleagues and university administration |
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